Engine idle, Generating 시퀀스 수정
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5
main.h
5
main.h
@@ -211,8 +211,9 @@ typedef struct ClassGeneralOperValue
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Uint16 uiRetryCrankingCount;
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Uint16 uiWriteEepromDataStart;
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Uint32 ulTotalOperationHour;
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Uint32 ulRampStartClock; // IDLE_SEQ_MOD
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Uint16 uiRampComplete; // IDLE_SEQ_MOD
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Uint32 ulRampStartClock;
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Uint16 uiRampComplete;
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Uint16 uiRampStartRpm;
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struct
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{
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Uint16 PlayCmd;
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